This model is textured with very high resolution (8192 x 8192) textures for colour, specular colour and normal map. There are lower resolution maps for translucency, backscatter colour and Vector Displacement. Users should be aware that the displacement is a vector displacement. In case the Vector Displacement leads to problems, there is also a regular 16 bit displacement map in the ´´Textures´´ folder.
There is also a folder with some bonus textures including a base body texture and a mask for the scales to facilitate the creation of custom colour maps