Version 1.1. The 'Big Nude' model was created in 2006, orginally published on the spiraloid message boards.
FBX version for import into Softimage and Maya supplied, also a Max 2010 version, as well as a fall-back OBJ version for other applications.
Includes a brief import documentation for Softimage and Max.
Includes a complete jaw, teeth and tongue model (untextured)
A T-Posed version of the model is included for an easier rigging process.
Model is a Catmull-Clark subdivision surface.
Eyebrows and eyelashes are modeled, hair is a combination of color texture and displacement.
Textures and channels available per package:
FBX: Diffuse (4K² TIF), Displacement (4K² EXR float), Specular (2K² TIF), Glossiness (2K² EXR float), Eye Color (1K² TGA), Iris Color (400² JPG), Environment (1024*512 HDR)
MAX: Diffuse (4K² TIF), Displacement (4K² EXR float), Specular (2K² TIF), Eye Color (1K² TGA), Iris Color (400² JPG), Environment (1024*512 HDR)
OBJ: Diffuse (4K² TIF), Displacement (4K² 16-bit TIF), Specular (2K² TIF), Glossiness (2K² EXR float), Eye Color (1K² TGA), Iris Color (400² JPG)
The model is set up with a basic surface shader for the skin (As shown in renderings at the top). For more sophisticated skin shading (SSS), a custom material has to be set up by the user.
*****Additional File C4D added by TurboSquid Member Services. Might need to reapply some textures, and/or adjust some material settings.*****