Realistic polygonal/subdivision female head 3d model constructed with edgeloop topology optimized for facial animations.
The goal here was to create a beautiful female head with an optimal poly count and rational topology that deforms well in animation.
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The model is efficiently UV unwrapped on a square texture space and is ready for texturing.
Clean,smoothable mesh topology.
The unsubdivided(base)mesh has 2480 polygons so you can subdivide it to a desired mesh density.
Detailed gums model is also included.
Eye textures are included as a bonus.
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This model is available in the following formats:
.max 6
.max 7
.mb 6
.lwo 6
.obj
.xsi 3.5
.c4d 9
.fbx
.blend 2.59