High detailed 3D model of 1950 Ford F100.
Product's features:
- Originally created with 3ds Max 7.0
- Two .max files with Brazil and Standard 3ds Max materials
- MeshSmooth is still in the history (MeshSmooth level 1 is set by default) [*except for wheel objects, 45000 faces each]
- Unit system is set to metric. Model is built to real-world scale
- All textures and materials are included and assigned. - Materials and textures are intelligently named
- 3 textures, which vary in resolution from 291x132px to 600x600px, used for small elements detailing
- Previews rendered in 3ds Max 7.0 using Brazil R/S V2.1.
Special notes:
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
- .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required
Polycounts:
- .max format:
• no MeshSmooth: 215,913 faces and 217,613 vertices
• MeshSmooth level 1: 294,800 faces and 300,300 vertices
• MeshSmooth level 2: 610,800 faces and 621,500 vertices
- .c4d, .lwo, .scn, .mb and .obj formats:
• low: 216,400 faces and 218,000 vertices
• medium: 294,800 faces and 300,200 vertices
• high: 610,800 faces and 621,400 vertices
- .3ds format:
• low: 427,300 faces and 242,700 vertices
• medium: 568,600 faces and 328,800 vertices
• high: 1,218,600 faces and 659,900 vertices
